Ian is a game designer and gameplay programmer based in New York.
His work focuses on exploring creative and unconventional form, mechanics, and gameplay interactions, and how they convey emotions and evoke conversations.
His most recent game i want to be a tree (but life has other ideas) was nominated for A Maze, and previously Lime Juice received Honorable Mention at IGF.
He believes games matter. In many ways.
M.F.A in Game Design at NYU Game Center
B.A in Mathematics and Comupter Science at NYU Courant
Worked At
- Benbees Collective as Game Designer and Developer
- NYU Game Center as Graduate Teaching Assistant
- Tech Art Studio, Spring 2023
- Game Studio I, Fall 2022
- Tencent Timi Studio on the Division: Resurgence, with Ubisoft Paris
- Future Reality Lab under Professor Ken Perlin
Awards & Exhibits
- A Maze. Berlin 2024, exhibition (upcoming), i want to be a tree (but life has other ideas)
- A Maze. Berlin 2024, nomination, i want to be a tree (but life has other ideas)
- IGF 2024, Honorable Mention - Best Student Game, Lime Juice
- PlayNYC 2023, Official Selection, Lime Juice
- ITP Camp 2023, Lecture, Self-Service Graveyard
- GDC 2023, exhibition, eSwim
- NYU Game Center Spring Showcase 2023, Lime Juice
- NYU Game Center Winter Showcase 2022, eSwim
- NYU Game Center Spring Showcase 2022, The Second Hand
- NYU Game Center Parkade 2022, Piet
He plays too much Sudoku, and holds a world record of Super Auto Pets speedrun.